How a turn works
A Danner is chosen
One player is handed a secret word for this round โ everyone else waits for the first letter.
Hints, letter by letter
Teammates drop cryptic hints meant to be readable by each other but not by the Danner watching along.
Guess or reveal
Anyone can guess at any point; a wrong guess or a wasted letter both cost the group.
Rotate & rematch
Every player takes a turn as Danner before the match ends โ then it's one tap to go again.
What's inside
Shareable rooms
A host stands up a match and pulls in friends with a link or code in under a minute.
Enforced turns & timers
No facilitator needed โ the app runs turn order, timing, and validity end to end.
Season scoring
Scores persist across rematches, so a group's ongoing run actually means something.
Text-first hints
Typed, asynchronous-tolerant hints keep the core tension without needing live voice.
Data collected while you play, explained plainly.