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Social Deduction ยท In Development

Connect

The room-required party word game, minus the room requirement.

Connect is a party word game usually played face-to-face: a clue-giver โ€” the Danner โ€” picks a secret word and reveals it one letter at a time, while the rest of the group races to guess it through a chain of cryptic hints that must be readable by teammates but not by the Danner. It only ever worked if everyone was in the same room. Connect keeps the tension and drops that requirement.

1

A Danner is chosen

One player is handed a secret word for this round โ€” everyone else waits for the first letter.

2

Hints, letter by letter

Teammates drop cryptic hints meant to be readable by each other but not by the Danner watching along.

3

Guess or reveal

Anyone can guess at any point; a wrong guess or a wasted letter both cost the group.

4

Rotate & rematch

Every player takes a turn as Danner before the match ends โ€” then it's one tap to go again.

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Shareable rooms

A host stands up a match and pulls in friends with a link or code in under a minute.

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Enforced turns & timers

No facilitator needed โ€” the app runs turn order, timing, and validity end to end.

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Season scoring

Scores persist across rematches, so a group's ongoing run actually means something.

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Text-first hints

Typed, asynchronous-tolerant hints keep the core tension without needing live voice.

Data collected while you play, explained plainly.